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Previous part [Getting Things Ready]

Walkthrough - Part 6[]

Go back to the area with the generator, and go through the entrance in the side of the cliff at the far end of this area, past the generator. Here, you'll find a locked door. Enter the number you got from the slip of paper resetting Farley's code - the number is 6341.

Code to door

Go through the door, and you'll find yourself in Farley's Community Center.

The first thing you should do is unlock the front door to the Community Center. This is very important because it will be the only way to get to this half of the map later.

Make sure you open this door

After doing that, feel free to look at everything inside. Pay attention to the books and papers though, they will tell you quite a bit about the area. Also listen to the tape in the nook to the far right. Flip the tape over, and listen to that side.

Switch on the slide projector and note that it has a tray with two slides. You will see a big circle surrounding the map on the screen and a smaller circle on the map. You may want to take pictures of the map with your camera (pressing the spacebar) for later use.

Projector1

Switch to the other slide by pulling the tray and turn the projector to center it within the frame of the green board to the right. Lower the projector of the board only so far down that the ring is slightly under the frame of the green board. You should see for four X's around a pattern with dots and connections. This pattern will help you in a puzzle in the garage later. You may also want to take pictures of it.

Community Center Clue

On the map with the projector off, the green marker on the edges of the maps signifies where portals are. Portals will teleport you to the exact opposite of the circle/cell.

Projector off

Leave the community center and go back to the swing bridge. Move the propeller so that the left side is lower than the right and throw the switch again, closing the path.

Lower the left door

Return to the railcart. Throw the junctions until you've backed up the cart against rocks, between the community center and the town.

Back up against the rocks

Without getting out of the cart, throw the railroad switch, and continue on.

Throw the switch

Continue along the track until you get to the sheet metal fence of the Arai compound. Get out and open the gate to this area, enter and look around. You will see an entrance blocked by rocks.

Fence gate

Get back in the cart. Now point your laser through the gate. Try to hit the rocks blocking the way through the entrance. Exit the cart and walk through.

Hit the rocks

You'll find yourself in the Scrapyard. Move down the right path. If you want, you can head upstairs and look at the manifest. When you're done, head back down and open the sliding door that the tracks lead under.

Open this door

Now, move forward and take the right fork at the tracks. Exit through the purple portal.

Exit through the purple portal

Navigation[]

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